How severe does this issue affect your experience of using Ray?
- Low: It annoys or frustrates me for a moment.
What are the differences in resources allocated at the top level through
ray.init(...) from at an actor or task level
ray.remote(...). E.g., if I allocate
ray.init(num_cpus=4), does that mean
x <= 4? Also, how does fractional resource allocation work e…g,
ray.remote(num_gpus=.5) – I’m assuming you have to specify whole numbers at the top level
y is an integer?