Pool implementation

I’ve been looking at ray.util.multiprocessing.Pool and python’s implementation of multiprocessing.Pool. Here’s what I found in python’s implementation that may not be in Ray core yet? I might be wrong.

I can only see Pool.map in ray but I’m more interested towards Pool.starmap_async. Is there a way that I can achieve this with Ray?

Thanks in advance!

@eoakes might know –